Shots in the Dark - Episode 24: Analyzing Xbox Achievements

In this week’s episode, Vince, Imoticon, Halcylon and The Viceroy wax philosophical on the amazing phenomenon of Xbox achievements. Have they enhanced games or taken something away from the experience? After another rousing edition of Gatling Geek, offering the Shots in the Dark opinions on the latest pop culture news, the crew digs deep into the competitive world of Xbox achievements.

Explore posts in the same categories: Vince, The Viceroy, Steve, SitD Show, John, Shots in the Dark Cast, XBOX360, WII, Comics, Video Games

3 Comments on “Shots in the Dark - Episode 24: Analyzing Xbox Achievements”

  1. Lucas Siegel Says:

    SO, Halcylon is trying to say that either someone named Mac owns “suck” or that Mac is suck. Neither of those things make much sense, now do they?

    But hey, a Mac user would’ve caught that mis-used apostrophe, methinks. ;-)

  2. Red Son Rising Says:

    achievements (and by proxy gamer-tags, -points and -scores) are the best thing to happen to console gaming since the dual analog stick and as ‘revolutionary’ as the wiimote controller IMO.. achievements are also great reference points to compare and share gaming experiences.. replay value is priceless and m$ has found a way to extend the life of a game without necessarily adding cost or time to the development process..

  3. The Viceroy Says:

    Agreed. It’s like getting two games at once, with two different ways of ‘beating them’! As I said on the show, it single handedly got me back into console gaming, and it totally caters to the collector in me. :)

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