The Rasslin' Ring Glossary of Pro Wrestling
By Russ Ray


angle (n.) A wrestling storyline. The manner in which a gimmick is applied to a feud.
See also: gimmick, feud, program

blade (v.) To intentionally cut oneself with a razor blade in order to bleed.
See also: juice

blind ref (n.) A referee who is distracted from seeing illegal tactics going on behind him.

booker (n.) The person in charge of writing angles and storylines and deciding who wins or loses matches and what the outcome will be. A booker may also be in charge of hiring and firing wrestlers.

bump (n.) An attack taken by a wrestler, manager or referee that incapacitates them for a period of time (most commonly referred to with referees).
See also: spot

card (n.) A series of matches held at a venue on one night.

carry (v.) To increase the workrate of a less-talented opponent.

cheap heat (n.) Heat caused by a wrestler praising or bashing the fans in attendance or their town.
See also: heat

clean job (n.) A loss without interference or cheating affecting the outcome.
Opposite of: screw job

clean house (v.) To eliminate every other wrestler in the ring.

count-out (n.) A disqualification that occurs when a wrestler remains outside of the ring for more than a 10 count (20 in Japan).

disqualification (n.) An ending to a match where a referee witnesses a foreign object being used or interference taking place.

draw (n.) 1. The ability of a wrestler to attract fans and an audience. A wrestler's popularity. 2. A finish to a match that occurs when the time limit has expired with no decision.

face (n.) A good guy. A heroic or sympathetic character.
Also called: babyface
Opposite of: heel

fall (n.) A successful victory gained by pinning an opponent's shoulders to the mat for a referee's three count, making an opponent submit to a hold, allowing an opponent to be counted out of the ring or an opponent being disqualified for illegal tactics.

feud (n.) A series of matches between two wrestlers, tag teams or stables who appear to have a grudge for one another. Participants in a feud will usually interfere in each other's matches, attack each other from behind and bad mouth or threaten their opponents.
See also: angle, program

finish (n.) The events that lead to the conclusion of a match, whether by a clean job or a screw job.

foreign object (n.) an object which is used as a weapon that is illegal to use during a match.

gimmick (n.) The persona that a wrestler uses to make himself noticeable or different from other wrestlers.

green (adj.) Inexperienced as a wrestler.

hardcore (n., adj.) A style of wrestling which uses relaxed rules on foreign objects, interference and countouts to produce more violent matches.
Also called: extreme

heat (n.) 1. positive or negative attitude from the fans. 2. backstage animosity between wrestlers or between wrestlers and bookers.
See also: pop

heel (n.) A bad guy. A villainous or rule-breaking character.
Opposite of: face

high spot (n.) A dramatic or exciting looking move by use of acrobatics or violence.

house (n.) 1. The fans in attendance for an event. 2. A wrestling venue.

house show (n.) An untelevised wrestling event.

job (n., v.) To intentionally lose to an opponent.
Also called: doing the job
Opposite of: push

jobber (n.) An unpushed or less-pushed wrestler who does the job for a pushed or more-pushed wrestler.

jobber to the stars (n.) A mid-card wrestler who does the job for an upper-card wrestler.
Also called: JTTS

juice (n., v.) 1. Blood. 2. Steroids.
See also: blade

kayfabe (n.) The treatment of wrestling as if it were real in front of an audience. To "maintain" it, a wrestler acts the part of his gimmick and keeps secrets regarding inside information on wrestling. To "break" it, a wrestler acts as themselves and reveals inside information about wrestling.

kill (v.) To reduce heat or drawing power by jobbing a wrestler too often, jobbing a wrestling against lesser opponents or placing wrestlers in unpopular or boring angles.

mark (n.) A fan who believes wrestling is real or is unaware of inside information regarding wrestling.

over (adj.) To be popular with the fans. To generate heat.

paper (n.) Free tickets that are given away to make a venue appear sold-out on television.

pop (n., v.) A sudden reaction by fans to a wrestler's entrance or a high spot.
See also: heat

post (v.) To throw an opponent into a ring post.

program (n.) A series of matches that tours house shows across the country to promote an angle or feud.

push (n., v.) The promotion of a wrestler, giving him more victories, title shots and interview time.
Opposite of: job

put over (v.) To job to an opponent that is receiving a push, often done by a higher-profile wrestler to an up-and-comer.
See also: job

rest hold (n.) A hold put on an opponent after being winded from a series of moves in order to take a break from the action. Differs from a submission move in that it is not meant to end a match.

run-in (n.) Interference by someone who is not an active participant in the match.
See also: save

save (n., v.) A run-in done to protect a wrestler who is attacked after a match is over.
See also: run-in

screw job (n.) A loss to an opponent who cheated or benefited from interference.
Opposite of: clean job

script (n.) The planned activity for a match.

sell (v.) To appear as if a wrestling move hurts.

shoot (n.) 1. A match where one wrestler throws out the script and deliberately tries to hurt his opponent. 2. An interview which breaks kayfabe.
See also: kayfabe
Opposite of: work

smart (n.) A fan who believes he knows all the inside information there is to know about wrestling.

spot (n.) A turning point in a match as a result of a good move or spectacular failure of a move.

squash (n.) A match against a jobber which allows a pushed wrestler to totally dominate the action.

stable (n.) A group of wrestlers who are united to watch out for one another. A stable can have a common cause (domination of a company) or be united through a manager or leader.

stiff (adj.) Clumsy. Ungraceful. Not able to sell or perform moves well.

tap out (v.) To slap the mat as a signal to the referee that a wrestler has given up to a submission hold.
Also called: throwing in the towel (by a representative at ringside)

turn (v.) To change fan allegiance between face and heel.

tweener (n.) A wrestler who is overtly neither a face or a heel.

work (n.) A wrestling match that is scripted and the wrestlers execute wrestling moves in such a way as to protect themselves and their opponent from injury.
Opposite of: shoot

work rate (n.) The ratio of good wrestling moves to rest holds in a match, which is estimated by smarts to evaluate a particular wrestler's performance.
See also: rest hold


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