COOLSVILLE

Nowheresville
By Mark Ricketts

Graphic Novel review by Troy Brownfield
More Info: www.imagecomics.com , www.nowheresville.com

Rating: bananabananabananabananabanana


Let it be known that I am sucker for noir. Let it also be known that I am an unrepentant sucker for the music and style of the 1950s. Much of this probably comes from my dad, who in addition to giving me his Rolling Stones vinyl and buying me Kiss Alive II when I was five years old, always had me listen to oldies radio and watch PBS specials on the history of rock with him when I was a kid. Little Richard, Chuck Berry, and from there, Eddie Cochran, Duane Eddy, Buddy Holly, etc. I love the Fountain Square Diner in Indianapolis, preserving as it does the original ambiance of the soda fountain. I love Radio Radio, not a block away, that has wicked decorations and runs videotapes of The Avengers and The Prisoner while hosting Rockabilly and Mod nights.I guess you could accurately say that I AM the target audience for Mark Ricketts's Nowheresville. And I DIG it.

While the mystery central to the narrative is thick and involving, and the 1958 New York setting is stunningly rendered, the absolute magnetic pole of this story is the protagonist, Chic Mooney. Embodying at turns Brando (that cigarette), James Dean (the duck's ass hairdo) and Dean Moriarty (if you don't know who that is, kick your own ass and go to a library), Chic represents the rebel aesthetic central to the best work of the period. He has the moral character of Chandler's Marlowe, though it derives from a unique source: Zen Buddhism. Imbuing the character with this quality and other unique features (a Japanese mother, an unwillingness to hurt a fly), Ricketts hangs a new sensibility on a familiar type of tale.

Though the story swims in nicely realized characters (femme fatale Cat, Sticks, Hayley), two others truly stand out, obviously also drawing on some noir tradition for inspiration. Queeg is Chic's writer buddy, happy to pound out pulp prose for a little bit of cash. We occasionally get some of his writings in captions that flow along with the action; of course, he bases his characters on people he knows and doesn't bother changing the names.

The standard character of the confrontational cop is given the perfect name considering the times: McCarthy. Typically, the cop in such a story doesn't need much reason to dislike the protagonist other than the protagonist not being a cop. However, Ricketts has given McCarthy some honest psychological motivation that is truly fascinating (and explains the persistent use of the phrase "Hoosegow" when the character appears).

Artwise, Nowheresville is dark, jagged, and involving. Ricketts has a real flair for the era's clothing and design styles. The beat poet and jazz sequences revel in an appropriately smoky, dreamy quality. Everyone constantly appears to be stepping out of a shadow or back into one. On film, this would look like Reed's The Third Man or any number of Howard Hawks pictures.

Whatever your style or taste, Nowheresville remains a great mystery, and is easily one of the best graphic novels to find release in 2002.

Troy Brownfield is the Editor-in-Chief of Shotgun Reviews. Email him here.

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