From Tourney to Tower:
Dragon Ball Volume 5 (DB 5 of 42)
Viz Graphic Novel Review by:
Troy Brownfield


Story and Art by:
Akira Toriyama
More information: www.viz.com, www.dragonballz.com, www.irwintoy.com

Rating: bananabananabananabananabanana

For the Manga Impaired: One of the biggest Japanese manga hits of all time is, without a doubt, Akira Toriyama's "Dragon Ball". It originally ran in Shonen Jump magazine from 1984 to 1995; Toriyama's epic simply detonated the circulation of that weekly mag to amazing heights and launched the successful anime series of the same name in 1986. "Dragon Ball" brings us the early, more comedy-based years of Goku and his friends; the later, heavier action-adventures comprise the "Dragonball Z" manga and anime, and the anime-only (and very limited Toriyama involved) "Dragonball GT". Also worthy of note is that the Viz printings allow you to read the manga in true Japanese style, that is, from right to left. It's a cool extra that true fans will appreciate.

The Story Itself: Continuing the epic action from Volume 4, Number 5 opens with little Goku and Jackie Chun dueling in the "Strongest Under the Heavens" tournament final. This is equal parts action and hilarity as everything goes wildly awry. We get Goku's goofy "monkey attack", lullaby hypnotism, dinner as Pavlovian morale booster, Goku's "giant monkey attack", and lunar destruction. And that's all before the tournament is over.

This entire sequence nicely encapsulates what "Dragon Ball" is all about. Frenetic pacing, off-the-wall humor and ridiculous action blend into an immensely satisfying cocktail. Many times, the plot remains quietly incidental to all of the incredibly imaginative visuals that Toriyama hurls at the reader. It's great consistent fun.

Like other volumes (notably Volume 2), Volume 5 is evenly divided into different sequences. The first part deals with the tournament, while the second half details Goku's resumption of the Dragon Ball quest and his subsequent clash with the Red Ribbon Army. The second portion allows Goku to get out on his own and deepen a bit more as a character. I enjoy little breaks like that; there are so many characters in the Dragon Ball mythos that a scene can often seem more crowded than an Osmond family reunion.

A great deal of the second arc plays out like a Nintendo game (something that I'm sure is purely intentional) as the scrappy Goku storms the Red Ribbon's Muscle Tower, confronting new challenges on every level. Among these are the overconfident ninja Purple and immense Full Metal Jacket. The Purple sequence is extremely entertaining, as his ninja tricks do little against the straight-forward, unflappable Goku.

"Dragon Ball" Volume 5 chisels out a worthy place in the Toriyama pantheon with brisk action and blithe humor. Like the other volumes, it's good fun and beautifully drawn. There's not much that's better, kids.

Troy Brownfield is the Editor-in-Chief of Shotgun Reviews. His best ninja concealment techniques were employed in junior high, where very few women noticed him. Email him at psikotyk@aol.com

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