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Shotgun Reviews presents:

The Crisis Crisis:
Explaining the Big One
by: Troy Brownfield

DC Comics' 12-issue Crisis on Infinite Earths marked several milestones for the comics industry back in the mid-'80s. It was the first real crossover that deeply and genuinely affected an entire company's line of books. It wrought real and lasting change on every single DC character. It completely redefined every aspect of the DC Universe. In short, it was a risky prospect that emerged a classic story. With great writing by Marv Wolfman and the untouchable art of George Perez and Jerry Ordway, Crisis accomplished its mission: to take the complex and complicated DCU and make it a coherent whole.

If only it were that simple; there was a price paid. While the new universe was mostly consistent, the resistance to one crucial idea at DC caused problems. As Marv Wolfman explained to me earlier this year in our site's The Big Question, his original idea was "to have all DC Comics restart the month after Crisis ended with an issue #1. You'd start with an origin story and go from there. If you wanted to bring something back, you could, and if you wanted to ignore something stupid from that time forward, you could do that, too. I was told that couldn't happened then I was later told they realized they should have done it because it would have helped kickstart the entire company as I had wanted. They did it with Superman and Wonder Woman, but it should have been down the entire line."

Therefore, a number of inconsistencies lingered. Later events, like Zero Hour, and later mini-series, like The Man of Steel, addressed some of the changes and tried to refine them. What I will do now is take the major characters from DC and explain how the Crisis series changed them. First, a note on the plot of Crisis itself. In issue #10 of the mini-series, we see the world remade on the final page as DC's various multiverses merge. Every occurrence in DC Comics prior to that moment is henceforth referred to as Pre-Crisis. Every occurrence following issue #12 is referred to as Post-Crisis.

Earth-1/Earth-2, etc: During the Pre-Crisis DCU, there were alternate worlds existing in different vibrational frequencies. The Earth we read about was Earth-1. The Earth inhabited by the World War II-era heroes of the Justice Society was Earth-2. Earth-3 was dominated by villains, and so on. This whole set-up, while fun, was one of the seeds in streamlining the DC line. It was confusing having multiple Supermen, Batmen, etc. The plot set it up so that all of the Earths but five were destroyed. The evil Anti-Monitor tried to destroy the last five, but through the efforts of The Spectre (among others), the final five worlds were merged into one Earth with a common history.

Superman: Superman may be the character who was changed the least. In the mini-series The Man of Steel, written and drawn by John Byrne, the changes were solidified. Superman was the last survivor of Krypton, period; the current Supergirl was an alien from a different place, and the current Superboy was a clone created in the wake of the Death of Superman event. Superman was never Superboy, and didn't use his powers publicly until he became an adult. Likewise, the writers rubbed out the multi-hued Kryptonites and dropped the super animals (Krypto, Streaky, etc.).

Perhaps the biggest changes to Superman were in his supporting cast. Lois is now much more independent, and Luthor was a millionaire businessman, albeit an evil one. Many of Superman's villains were changed drastically, but the core of the DCU remained pretty much the same.

It is also worthy of note that in the revised continuity, Superman never belonged to the Justice Society of America (in the new timeline, he simply didn't appear until much later; there's only one Superman!) and was not a founder of the Justice League of America (in fact, in Post-Crisis, Superman was never a full member of the League until the Justice League Spectacular special of 1991).

Batman: Like Superman, Batman didn't change very much. He did, however, become much more of a badass. The catalyst of this change was Frank Miller's stunning The Dark Knight Returns mini-series, positing an aging Batman in a futuristic nightmare Gotham. The uber-dark trappings pushed the mainstream interpretation of the character into an appropriately darker direction. Miller refined Batman's origin for the Post-Crisis DCU continuity with his Batman: Year One storyline.

Probably the most important change with Batman was the elimination of some of the sillier elements. The Batwoman of the '50s and '60s (who used her dainty purse full of crime fighting cosmetics) was thankfully erased from the new timeline. Bat-Mite? Gone. Ace the Bat Hound? Gone. Camp humor? Dead, burned, and the ashes scattered.

As for Robin, Post-Crisis has made things pretty clear. Dick Grayson became Robin during Batman's third year of crime fighting. He later left after a fight with The Joker nearly killed him; he worked full-time with The Titans, becoming Nightwing. The second Robin, Jason Todd, was taken in by Batman after he tried to steal the hubcaps off the Batmobile. Jason was somewhat unstable, and was eventually killed by The Joker. The current Robin, Tim Drake, discovered the secrets of Bruce and Dick's identities and eventually persuaded them to let him become the new Robin. Both Nightwing and Robin are stand-out ongoing series in their own right, written by Chuck Dixon.

A last word on team memberships. Since Batman didn't appear until much later, he was never a JSA member in revised continuity. Batman also was NOT a founding member of the JLA. He was the eighth to join in the new timeline. Batman also founded The Outsiders, who are now defunct.

Wonder Woman: Of the DC Big Three, Diana changed the most. The Pre-Crisis Wonder Woman died in the final moments of Crisis #12. When the timeline restarted, it was if she had never been. She didn't belong to the JLA when it formed, and her participation in old JLA cases was retroactively assigned to other female heroes.

The way the new origin shakes down is that the Amazons were the reincarnations of souls of women brutalized by the violence of men. Hippolyta, their Queen, and Antiope, her sister, violently disagreed on how to run the tribe. Eventually, Hippolyta's band settled on Themyscira (what you might recall from TV as Paradise Island). One day, Hippolyta sculpted a young girl from clay and wished that it could be a real daughter for her. The Greek Gods that the Amazons worshipped listened, and Diana was given life. Eventually, it was decided that the Amazons should send a champion to Man's World (the rest of the world; ask James Brown) to spread the Amazonian way of peace (through force, if necessary). A tournament was held; Diana, against her mother's wishes, disguised herself, entered and won. She was sent out as Wonder Woman.

Much of that is pretty familiar. However, Diana's public debut in Post-Crisis came during Legends #6 (1986). She sided with Earth's heroes for the first time against Darkseid's minions. However, her debut caused major problems for the character Wonder Girl (Donna Troy) from The Titans. Pre-Crisis, she had been raised as Wonder Woman's sister and came to Man's World following Diana's example; she even named herself after her. With no Diana present, how do you explain a Wonder Girl?

Part One: You have Diana die, make Hippolyta the replacement Wonder Woman, go back in time and spend eight years fighting alongside the JSA in the 1940's. Therefore, the JSA did have a Wonder Woman: Hippolyta.

Part Two: You bring Diana back and explain that Donna was herself a construct created to give the young Diana a same-aged playmate on an island full of immortal women. Dark Angel, an enemy of Hippolyta's from World War II (see how it fits?), kidnaps Donna from the island (believing her to be Diana) and erases her from everyone's memory. Donna eventually becomes a hero, befriends Diana, and learns the truth after Diana's death and return. Everybody grabs an aspirin, problem solved.

So now? Hippolyta was the Wonder Woman of the 1940s, Wonder Girl was inspired by her (and is now called Troia) and Diana is firmly alive and in place as Wonder Woman.

And if you think that's bad, wait till we get to Hawkman or The Legion.

The Flash: This one is easy. In the 1940's, Jay Garrick (he of the tin hat), called himself The Flash. He was a member of the JSA. He served , and still serves, alongside them. Later on, police chemist Barry Allen was given similar powers in an accident and became a new Flash, naming himself such to honor Jay. Barry helped found the JLA.

During Crisis, Barry sacrificed himself to save the universe. His nephew, Wally West (who had the same powers and was known as Kid Flash, member of the Titans) took over as The Flash to honor Barry.

Recently in the Flash title, Wally and Barry met time traveling. It's basically understood that no matter what happens in terms of time travel, Barry must die at that crucial moment (Crisis #8) or the universe falls to the Anti-Monitor. I have a feeling that story isn't over; pay attention to the ongoing Flash title for details.

Green Lantern: Also fairly easy. In the 1940's, Alan Scott found a magic lantern and ring and became Green Lantern; he was a member of the JSA. It was later revealed that the lantern was part of The Starheart, an evil magickal force. Scott chucked the ring and became the mystically powered Sentinel. After a conflict with The Starheart, Scott, still powered with the mystic Green flame, has taken back his old GL costume and fights alongside the new JSA.

Probably the most famous GL is Hal Jordan, who was a JLA founder. Hal wasn't affected overmuch by Crisis. Many members of the Green Lantern Corps were killed during the event, though. Afterward, several GLs relocated to Earth. Eventually, there were three main ones: Hal, John Stewart and Guy Gardner.

Gardner eventually lost his ring, took Sinestro's old one, began wearing armor, found out he had alien powers, and became Warrior. Stewart later became a Darkstar, only to have his legs crushed fighting Grayven, Darkseid's son; he is now an architect living with Meryn, his second alien love.

What happened to Hal in the years since Crisis has caused massive debate. During the Death and Return of Superman story, Hal's home of Coast City was destroyed. Hal tried to use his ring to bring it and its residents back, but the Guardians who ran the Corps prevented him. Hal went nuts, killed several members of the Corps and the Guardians, took the power from the main battery for all the GLs and became insane bad guy Parallax. He caused the Zero Hour event, changing parts of Post-Crisis time (and screwing Hawkman and the Legion again) but was defeated. Hal eventually died a hero, saving Earth during The Final Night.

The current GL is Kyle Rayner, who was given the last ring just after Hal's mad rampage. Kyle is a member of the JLA, and a damn good character, thanks largely to Ron Marz and Grant Morrison.

Hawkman: For lack of better phrasing, Hawkman really took it in the ass from Crisis. Let's start with the easy part. In the Pre and Post-Crisis 1940s, Carter and Shiera Hall became Hawkman and Hawkwoman. They were part of the JSA. End of the easy part.

Pre-Crisis, a married couple, Katar Hol and Shiera came to Earth from their native Thanagar to become Hawkman and Hawkwoman. They joined the JLA. Fairly easy.

Okay, so DC does a mini-series called Hawkworld, which is a cool take on facist Thanagar. Trouble is, it's so well liked that it's decided in Post-Crisis that THIS K & S come to Earth later to become Hawkman and Hawkwoman, totally eliminating from continuity the original Thanagarian pair that everyone knows from Super Friends.

Therefore, we lose the familiar set of Hawkpeople, and so does the JLA. It's decided that the Hawks in the JLA are the Hawks from the JSA, just older, wiser and helping out the new generation. Eventually, Hawkworld as an ongoing series bombs and they make Katar as yet another Hawkman.

Finally, in Zero Hour, the disparate Hawkmen are merged in one Hawkman: Katar Hol, former Thanagarian, now avatar of Hawk spirit. He was canceled soon after, and there hasn't been a Hawkman since. Grant Morrison wanted the angel Zauriel in the current JLA to name himself Hawkman in tribute, but editorial decided that the name was so tainted from multiple relaunches that they shouldn't use it.

So whither Hawkman now? There currently isn't one. There is a new Hawkgirl in the new JSA; she's the grand-niece of the original from the '40s. Plans are afoot for a new Hawkman. Let's hope they just start from scratch and give us a cool one.

The Justice Society of America: The JSA was the first super-team in comics. As the years went on, their WWII-era adventures were consigned to Earth 2. When the timelines merged in Crisis, it was stated that the JSA was active throughout the '40s and disbanded in the early '50s. Many of the heroes therein (the original Flash, Green Lantern, Hawkman, etc.) kept adventuring. For a brief time, they were consigned to Limbo (in the late '80s) to help fight off Ragnarok, the Twilight of the Gods. Eventually, they were freed and returned to Earth. Recently, a new version of the team has appeared.

The main impact of Crisis on the JSA is that they never had Superman or Batman as members due to the changing of times. There was a Wonder Woman, Hippolyta (see above). For the best JSA story ever written, check out the James Robinson/Paul Smith gem The Golden Age.

The Justice League of America: Pre-Crisis, the JLA was formed by Superman, Batman, Flash, GL, Wonder Woman, Aquaman and the Martian Manhunter. Post-Crisis, with the Diana Wonder Woman having not appeared yet, it was decided that the JLA was formed by Flash, GL, Martian Manhunter, Aquaman and Black Canary. DC decided that Superman would feel that his duty was to the world, not to one group, and Batman's absence reflected his dark new image and disdain for team work. Also, you are to assume that the Hawkman and Hawkwoman in the original JLA were the Hawks from the JSA.

If you read a Pre-Crisis JLA issue, you are to assume that 1)Superman and Batman are there as reservists, 2)Wonder Woman's role was taken by a different female hero (depending on the situation) and 3) that the Hawks were the JSA Hawks.

Recently, after a couple of failed Post-Crisis series, a new JLA formed, with the current "founding" roster of Superman, Batman, GL, Flash, Aquaman and Wonder Woman. Everything old is new again, it seems.

Infinity Inc.: Though never a major team, the I.I. book took place on Earth 2 when it began. After Crisis, it was merged into the new Earth. Although the book ran 53 issues, it never really caught on in a big way. It was victim to many revisions and disappearing characters, as well as a general lack of respect. I quite liked the book myself, and its characters are still very much a part of the mainstream DCU. Some of these characters included Fury (mother of Daniel, the new Sandman), Jade (now in Green Lantern), Nuklon (now Atom-Smasher in JSA), Obsidian (soon to go crazy in a JSA or GL or Starman title near you), and Hourman (Rick Tyler, son of the original, soon to get beat up by the new android Hourman).

The Legion of Super-Heroes: Warning! This explanation will be very complicated. Your head will hurt, your bladder will throb, and you will wonder why reading comics was ever a good idea.

Back in the day, the Legion of Super-Heroes were young defenders of the 30th Century. Time-traveling Superboy and Supergirl were members, and much fun was had by all. Then Crisis came.

With Superboy and Supergirl effectively removed from continuity, a large portion of Legion history was screwed. A story was written that showed that the Superboy and Supergirl who interacted with the Legion were from a pocket dimension created by the evil Time Trapper. That Superboy died to save the day.

Not too long after, Legion was relaunched. It was five years later, the Earth had been conquered by the Dominators, and the adult Legion was fighting back. This was also a good series that gets a bad rap. The tricky part was that so many fans bitched that they wanted the old young heroes, DC decided to give us both. A young version of the Legion appeared, clones of the original, but *sigh* having the costumes and attitudes of the young Legion. Eventually, the Dominators were crushed and humanity took to the stars as the unstable Earth exploded. The old Legion starred in one book while the young Legionnaires starred in another.

Then, Zero Hour happened. With Zero Hour, DC completely rebooted the entire history of the Legion. With two zero issues, Legion of Super-Heroes and Legionnaires began two ongoing series about the same huge team. They were young again, and all continuity problems were said to be solved. New members appeared too, and it was if the other versions had never existed, except in the Pre-Zero Hour and Pre-Crisis universes.

*POP* Sorry; just a little aneurysm.

So what does it all mean? Many things are clear, and many things are confused, but there is one consistent DC timeline. However, the recent DC event, The Kingdom, revealed that multiple timelines still exist in Hypertime, a very vague concept that allows ALL of the multiple realities to exist. So while DC has one mainstream history, ALL of the stories they ever made "happened" in one timeline or another.

And that's what Crisis hath wrought. Get a drink; you've earned it.

Before Crisis, Troy Brownfield worked for a publishing company in Indianapolis. After Crisis, he became a grim avenger of the night, writing internet columns. Thanks to Hypertime, it's possible for him to be a gym teacher, editor, grim avenger, exotic dancer, elephant trainer or dung beetle in separate timelines. Aren't comics wonderful? Email him at psikotyk@aol.com.

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